SKILL_MATRIX
Object-oriented language for .NET and Unity with async/await, generics, LINQ, pattern matching, and rich type system with interfaces.
Cross-platform game engine for 2D/3D, VR, AR, and interactive experiences with C# scripting, visual editors, and multi-platform deployment.
Unity's framework for VR/AR interaction: grab, socket, ray, and poke interactors with filter interfaces, haptics, and locomotion systems.
Open standard for VR/AR runtime access providing device-agnostic APIs for input, tracking, and rendering across headsets and platforms.
Epic's 3D engine for games, VR, AR, and real-time visualization with Blueprint scripting, Nanite, Lumen, and multi-platform deployment.
Unreal Engine's node-based visual programming system for gameplay logic, UI, animation, and event-driven interaction without C++ code.
Unity's event-driven input framework with action maps, composite bindings, device-agnostic input routing, and processor support.
Unity's retained-mode UI system with UXML documents, USS stylesheets, visual element tree, data binding, and runtime/editor support.
Component-based JavaScript UI library for building interactive user interfaces with hooks, state management, and declarative rendering.
Typed superset of JavaScript with static type checking, generics, interfaces, and compile-time error detection for large-scale applications.
Unity's advanced text rendering with signed distance field fonts, rich text tags, material presets, and high-quality in-world text.
Visual sequencing tool for cinematic content, custom playable tracks, signal emitters, and animation blending in Unity's editor.
Utility-first CSS framework with design token configuration, responsive breakpoints, dark mode support, and JIT compilation.
Unity's pathfinding system with NavMesh baking, agent steering, obstacle avoidance, and off-mesh link traversal for AI characters.
Unity's cross-platform AR framework abstracting ARKit and ARCore for plane detection, anchors, raycasting, and image tracking.
Unity's intelligent camera system with virtual cameras, blending, noise profiles, and cinematic follow/look-at behaviors.
Headless rich text editor framework built on ProseMirror with extensions, custom nodes, marks, collaborative editing, and slash commands.
Meta's platform SDK for Quest development with hand tracking, passthrough, spatial anchors, and platform-specific optimizations.
Unity's image effects stack for bloom, color grading, ambient occlusion, depth of field, and screen-space reflections in URP/Built-in.
Open-source Unreal Engine plugin for VR with replicated motion controllers, grippable actors, and multiplayer-ready VR components.
Unreal Engine's data-driven input framework with input actions, mapping contexts, modifiers, and triggers for flexible input routing.
Unreal Engine's GPU-accelerated VFX system with module stacks, data interfaces, and simulation stages for complex particle effects.
Apple's AR framework for iOS/iPadOS providing world tracking, plane detection, scene geometry, LiDAR meshing, and object anchoring.
Google Cloud's ML platform with Gemini LLM access, Discovery Engine for RAG retrieval, model tuning, and enterprise AI deployment.
Static site framework with content collections, island architecture for partial hydration, MDX support, and multi-framework component rendering.
React meta-framework with server components, App Router, API routes, static/server rendering, and file-based routing for full-stack web applications.
High-level interpreted language with dynamic typing, extensive standard library, async support, and broad ecosystem for scripting and backends.
Unity build target compiling C# to WebAssembly for browser-based deployment of interactive 3D content without plugins.
Cross-platform desktop framework embedding web frontends in native windows with a Rust backend, IPC commands, and system API access.
Edge computing platform with DNS, CDN, Access zero-trust auth, Tunnel connectivity, R2 object storage, Pages deployment, and Workers runtime.
Ubiquiti network management platform for enterprise switches, access points, and gateways with VLAN, firewall, and controller admin.
JavaScript runtime built on V8 for server-side applications, API servers, build tooling, and CLI tools with npm ecosystem access.
Copy-paste React component library built on Radix UI primitives with Tailwind CSS styling, offering accessible and customizable UI components.
Open-source relational database with ACID compliance, Row-Level Security, typed enums, JSON support, and advanced indexing capabilities.
Embedded relational database engine with zero-configuration setup, WAL mode, full SQL support, and single-file storage for local-first apps.
Unity's SDF text rendering with rich text tags, material presets, and high-quality in-world text display (space-separated variant name).
Container platform for packaging applications with dependencies into portable images. Multi-stage builds, layer caching, and orchestration.
Systems programming language with ownership-based memory safety, zero-cost abstractions, pattern matching, traits, and async runtime support.
Google's identity platform supporting email/password, OAuth providers, phone auth, and anonymous sign-in with client and admin SDKs.
REST APIs for programmatic access to Google Workspace services including Gmail, Drive, Calendar, Admin Directory, and Groups.
Microsoft identity and productivity platform with Entra ID SSO, Graph API, OAuth2 PKCE authentication, and tenant administration.
Unity's high-fidelity render pipeline for AAA visuals with ray tracing, volumetric lighting, and physically-based material rendering.
Web Audio framework for interactive music and sound synthesis with oscillators, effects, scheduling, and transport synchronization.
Adobe's web-based 3D character animation platform for auto-rigging, motion capture libraries, and FBX export to game engines.
Microsoft SDK for Kinect v2 depth camera providing skeleton tracking, body detection, gesture recognition, and depth/color streams.
Experimental Unity editor framework for building custom visual graph editors with node, port, edge, and context node APIs.
Vertex AI Search service for structured and unstructured data retrieval, returning ranked chunks with source metadata for RAG pipelines.
AI voice synthesis API with streaming audio generation, voice cloning, multilingual support, and real-time text-to-speech conversion.
Google Cloud API for converting audio to text with automatic punctuation, speaker diarization, and support for 125+ languages.
Object storage service on GCP with bucket-based organization, lifecycle policies, versioning, and generation-based concurrency control.
Unity integration package for OpenAI's API, enabling GPT model access, chat completions, and embeddings within Unity applications.
Unity's first-party multiplayer framework with NetworkObject ownership, NetworkVariables, RPCs, and server-authoritative synchronization.
Google Cloud API for building, distributing, and analyzing forms and surveys programmatically with question types and response collection.
Object-oriented language with strong typing, garbage collection, JVM portability, and rich standard library for desktop and server apps.
Google Cloud service for storing, managing, and accessing API keys, passwords, certificates, and other secrets with versioning and IAM.
Serverless container platform on GCP that scales stateless containers to zero, supporting any language or runtime via Docker images.
Managed relational database service on GCP supporting PostgreSQL, MySQL, and SQL Server with automated backups and high availability.
SDK for creating AI-powered NPCs with natural language understanding, personality systems, and contextual memory in game engines.